Pengembangan Model Pembelajaran Berbasis Permainan Engklek Kelas IV Sekolah Dasar
Abstract
This research is a product development study of the Engklek game-based learning model. This study aims to produce a product that is based on crank-play learning models to develop valid and practical nationalist and mutual cooperation characteristics of students. Products developed to include the syntax of crank-based learning models, equipped with nets of conceptual themes, lesson plans, media, worksheets, and authentic judgments. The stages of product development adopted the Dick & Carrey research and development model. Engklek game-based learning is one of the lessons that integrates crank play in it. This crank game-based learning model can develop the character of students.
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