Pengembangan Model Pembelajaran Berbasis Permainan Engklek Kelas IV Sekolah Dasar

  • Vina Gayu Buana Universitas Nahdlatul Ulama Blitar
  • Siti Uswatun Kasanah Universitas Nahdlatul Ulama Blitar
Abstract views: 311 , PDF (Bahasa Indonesia) downloads: 354
Keywords: Learning Model, Engklek Game, Character Education

Abstract

This research is a product development study of the Engklek game-based learning model. This study aims to produce a product that is based on crank-play learning models to develop valid and practical nationalist and mutual cooperation characteristics of students. Products developed to include the syntax of crank-based learning models, equipped with nets of conceptual themes, lesson plans, media, worksheets, and authentic judgments. The stages of product development adopted the Dick & Carrey research and development model. Engklek game-based learning is one of the lessons that integrates crank play in it. This crank game-based learning model can develop the character of students.

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Published
2019-02-19
How to Cite
Buana, V. G., & Kasanah, S. U. (2019). Pengembangan Model Pembelajaran Berbasis Permainan Engklek Kelas IV Sekolah Dasar. PINUS: Jurnal Penelitian Inovasi Pembelajaran, 4(2), 131-137. https://doi.org/10.29407/pn.v4i2.12585