Main Article Content

Abstract

This research is based on the lack of understanding of third grade elementary school students about cultural diversity material because teachers tend to use conventional media, in the form of pictures from textbooks or LKS only. This study aimed to develop Inshot-based RAGA learning media. This research method used research and development (R&D) with ADDIE model. The research steps include: analysis, design, development, implementation, and evaluation. Data collection techniques used in this study are descriptive analysis techniques for observation and interview data while statistical analysis was used to calculate the percentage of results from validation, practicality, and effectiveness in the form of numbers. The results of media expert validation obtained an average score of 95.6% in the very feasible category, and material experts obtain an average score of 96.75% with a very valid category, results of media practicality with a score of 92.75% in very practical category and for scores from student responses 94.5% in very decent category, then the effectiveness data seen from the results of pre-test with a score of 67% and post-test with a score of 83%. Based on the analysis of results it can be concluded that RAGA learning media based on Inshot on cultural diversity material for Civics class III SDN Musirlor 2 has succeeded in increasing student understanding and student learning outcomes. 

Keywords

Learning Media, RAGA (cultural diversity), Civics

Article Details

How to Cite
Aditia Wiguna, F., Dwi Nur Wendha , D., & Wahyu Aji, T. (2023). Development of inshot-based raga learning media on cultural diversity material for grade iii elementary school students. JURNAL PENDIDIKAN DASAR NUSANTARA, 8(2), 275-287. https://doi.org/10.29407/jpdn.v8i2.19068

References

  1. Aji. S. (2013). Pendidikan Pancasila di Perguruan Tinggi Implementasi Nilai-Nilai Karakter Bangsa. Jakarta: Ghalia Indonesia.
  2. A. K. Elfachmi. (2016). Pengantar Pendidikan. Jakarta: PT Gelora Aksara Pratama.
  3. Aqid, Zainal. (2013). Model-model, media, dan Strategi Pembelajaran Kontekstual (Inovasi). Bandung: Yrama Widya .
  4. Azhar Arsyad. (2014). Media Pembelajaran. Jakarta: PT. Raja Grafindo Persada.
  5. B. S. Riadi, (2014). Pengembangan Media Animasi dan Teka-Teki Silang Berbasis Android Tentang Gelombang Bunyi untuk Sekolah Menengah Atas, Skripsi, Universitas Ahvmad Dahlan, Yogyakarta.
  6. Barak, M., Ashkar, T., & Dori, Y. (2011). Learning Science via Animated Movies: Its Effect on Students’ Thinking and Motivation. Computers and Education, 56, 839-846.
  7. Benny A. Pribadi (2010) Model desain Sistem Pembelajaran. Jakarta : Dian Rakyat.
  8. Cigerci, F. M. (2020). Primary school teacher candidates and 21st century skills. International Journal of Progressive Education, 16(2), 157–174.
  9. Hamalik, Oemar. (2015). Kurikulum dan Pembelajaran. Jakarta: BumiAkasara.
  10. Indrianto, nino. (2011). Pengembangan Bahan Ajar Mata PelajaranPendidikan Agama
  11. Islam Berbasis Multikultural bagi Siswa Kelas XII SMAN2 Kediri. Tesis: Pascasarjana Universitas Islam Negeri Maulana Malik Ibrahim Malang.
  12. Indrianto, nino. (2019). Rancangan Bahan Ajar Pendidikan Agama Islam dengan
  13. Pendekatan Interdisipliner di Perguruan Tinggi; Studi Pengembangan di Fakultas Keguruan dan Ilmu Pendidikan Univesrsitas Jember dan Fakultas Ilmu Pendidikan Universitas Negeri Surabaya. Disertasi: Pascasarjana Universitas Islam Negeri Sunan Ampel Surabaya.
  14. Jarvis, Matt. (2011). Teori-teori Psikologi, Cet. X. Bandung: Nusa Media.
  15. Khalistiana, T., M. (2015). Pengaruh Penggunaan Media Audio-Visual Terhadap Hasil Belajar Siswa Kelas V Materi Keragaman Kenampakan Alam Dan Buatan Indonesia. Jurnal: Pedadidaktika, Jurnal Ilmiah Mahasiswa PGSD, 2 (1), hlm. 129-140.
  16. Kuneifi, Elfachmi Amin. (2016). Pengantar Pendidikan. Jakarta: PT Gelora Aksara Pratama.
  17. Kuswanto, J., & Wasulfa, Y. (2017). Pengembangan Multimedia Pembelajaran pada Mata Pelajaran Teknologi Informasi dan Komunikasi Kelas VII. Innovative Journal of Curriculum and Educational Technology IJCET, 6(2), 58-64.
  18. Nisa, R., Nurjannah, (2022). Pengembangan media video animasi berbasis aplikasi inshot dengan menggunakan model PBL pada pembelajaran tematik tema Indahnya Keragaman di Negeriku. (Skripsi).
  19. Nurhafizah, N. (2018). Pelatihan Pembuatan Media Pembelajaran Anak Usia Dini Menggunakan Bahan Sisa. Early Childhood: Jurnal Pendidikan, 2(2b), 44–53.
  20. Nurseto, T. (2012). Membuat Media Pembelajaran yang Menarik. Jurnal Ekonomi Dan Pendidikan, 8(1), 19–35. https://doi.org/10.21831/jep.v8i1.706.
  21. Puspasari, N., dkk., (2021). Pelatihan Pembuatan Media Pembelajaran Berbasis Video Menggunakan Aplikasi Inshot Bagi Guru di TK Umayah Purwakarta.
  22. Sugiyono. (2012). Metodelogi Penelitian Kuantitatif Kualitatif dan R&D. Alfabeta.
  23. Sukiman. (2012). Pengembangan Media Pembelajaran. Yogjakarta: Pedagogia.
  24. Sumardi, L., Rohman, A., & Wahyudiati, D. (2020). Does the teaching and learning process in primary schools correspond to the characteristics of the 21st century learning?. International Journal of Instruction, 13(3), 357–370.
  25. Undang- Undang Republik Indonesia Nomor 20 Tahun 2003 Tentang Sistem Pendidikan Nasional Dengan Rahmat Tuhan Yang Maha Esa Presiden Republik Indonesia.
  26. Warsita, B. (2017). Peran dan Tantangan Profesi Pengembangan Teknologi Pembelajaran Pada Pembeljaran Abad 21. Jurnal Teknologi Pendidikan, 5(2)., 12-23.
  27. Wiratsiwi, Wendri. 2019. Tingkat Keefektifan Media Papercraft Struktur Bumi dan
  28. Matahari Terhadap Hasil Belajar IPA Siswa Kelas V SDN Gedongombo III Kecamatan Semanding Kabupaten Tuban. Jurnal Pendidikan Dasar Nusantara (JPDN), Vol 5 (1): 133-141.http://doi.org/10.29407/jpdn.v5i1.13084