Pengembangan Media Pembelajaran Augmented Reality (AR) Berbantuan Assemblr Edu Berbasis Virtual Field Trip pada Materi Ekosistem
DOI:
https://doi.org/10.29407/jbp.v13i2.29194Keywords:
Augmented reality, Assemblr edu, virtual field trip, ecosystemAbstract
Ecosystem material is considered difficult for students because the concept is abstract and involves many interactions between living and nonliving components that cannot be observed directly in the classroom. This study aims to produce an Augmented Reality learning media assisted by Assemblr Edu based on Virtual Field Trip on ecosystem material that is valid and practical. The method used is research and development with the 4D model from Thiagarajan which is limited to the develop stage so that it becomes a 3D model covering the define, design, and develop stages. Data were collected through material expert validation sheets, media expert validation sheets, and student response questionnaires for grade X students at MA Ma'arif Batu, then analyzed descriptively and quantitatively in the form of percentages. The material expert validation reached 93.3 percent and the media expert validation reached 91.1 percent so that both were in the very good category, while the student response reached 81.51 percent in the good category. Based on these results the media is feasible to use because it has met the valid and practical criteria to support biology learning.
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