Upaya Meningkatkan Hasil Belajar Siswa Menggunakan Model Pembelajaran Kooperatif Tipe Teams Games Tournaments (TGT) Berbantuan Media Prezi Dalam Materi Perakitan Komputer

  • Dini Oktarika IKIP PGRI Pontianak
  • Nur Fitriani Massilawati Putri IKIP PGRI Pontianak
Abstract views: 251 , PDF (Bahasa Indonesia) downloads: 235
Keywords: Learning Outcomes, Teams Games Tournaments, Media Prezi, Computer Assembly

Abstract

The purpose of this study was to improve student learning outcomes using cooperative learning models Teams Games Tournaments type assisted by Prezi media in computer assembly material in multimedia X grade students of SMK Negeri 1 Sekadau Hilir Sekadau Regency. The method used in this study is the method of action research and the form of research is classroom action research with the use of cycles, where the stages of each cycle are planning, implementation, observation, reflection. Based on the results of the study, it was obtained 1) The teacher learning process in the first cycle of 66.67% was included in the "Active Enough" category and in the second cycle, 88.89% was included in the "Very Active" category. 2) The average learning outcomes of students using media games tournament assisted by media Prezi in the pre-action average value of 43.31 falls into the category of "Very Less" with classical completeness of 6.25% in the "Very Less" category. In the first cycle, the average value of 69.78 was included in the category "Fairly Good" with a value of classical completeness of 53.13% in the category of "Poor". In the second cycle, the average value was 79.84 in the category of "Good" with the classical completeness of 78.13% in the category of "Good". And for post-action, the average score is 87.09 in the category of "Very Good" with classical completeness of 90.63% in the category of "Very Good".

References

Arikunto, S (2010). Prosedur Penelitan Suatu Pendekatan Praktek. Jakarta: PT. Rineka Cipta

Hendriana, Heris dan Afrilianto (2017). Langkah Praktis Penelitian Tindakan Kelas. Bandung:PT. Refika Aditama

Maulana (2016). Penerapan Model Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT) Pada Pembelajaran Pips Untuk Meningkatkan Hasil Belajar Siswa Pada Materi Sumber Daya Alam Dan Kegiatan Ekonomi. Jurnal Pena Ilmiah: Vol 2, No 1 (2017). Hal 2101 – 2109

Rusman (2014). Model-model pembelajaran. Jakarta:PT. Rajagrafindo Persada

Rusyfian, Zurrahma (2016). Prezi Solusi Presentasi Masa Kini. Bandung: Informatika

Sanjaya,Wina (2010). Strategi Pembelajaran Berorentasi Standar Proses Pendidikan. Jakarta: Prenada Media Group

Shoimin, A. (2014). 68 model pembelajaran inovatif dalam kurikulum 2013. Yogyakarta: Ar-ruzz Media.

Tyasning, D.M., dkk. (2012) Penerapan Model Pembelajaran TGT (Teams Games Tournament) Dilengkapi LKS Untuk Meningkatkan Aktivitas dan Hasil Belajar Materi Minyak Bumi Pada Siswa Kelas X-4 SMA Batik 1 Surakarta Tahun Pelajaran 2011/2012. 1(1), hlm. 26-33.

PlumX Metrics

Published
2019-09-23
How to Cite
Oktarika, D., & Putri, N. F. M. (2019). Upaya Meningkatkan Hasil Belajar Siswa Menggunakan Model Pembelajaran Kooperatif Tipe Teams Games Tournaments (TGT) Berbantuan Media Prezi Dalam Materi Perakitan Komputer. Efektor, 6(2), 115-119. https://doi.org/10.29407/e.v6i2.13042