1.
Jannah M, Wardana MDK. BEHAVIORAL IMPACT OF IMITATING ONLINE GAME SAKURA SCHOOL SIMULATOR. J. Pendidik. Dasar Nusant [Internet]. 2022 Jul. 31 [cited 2025 Apr. 7];8(1):81-9. Available from: https://ojs.unpkediri.ac.id/index.php/pgsd/article/view/18069